Classroom Resources

17 hits

  • Taiko and the rhythm of Japanese

    Students learn about the rhythm of Japanese focusing on haku (mora). In activities using their hands, feet drums etc. students become familiar with the pronunciation of Japanese words.

  • Play: The Little Red Hen

    This play, based on a folktale, comes from a collection of plays and skits created by the ACT Japanese teachers’ group for use in their primary and junior secondary classrooms. Students work cooperatively in groups or as a class to prepare and perform the play for their classmates or at a school event.

  • Play: The Big Turnip

    This play, based on a Russian folktale, comes from a collection of plays and skits created by the ACT Japanese teachers’ group for use in their primary and junior secondary classrooms. Students work cooperatively in groups or as a class to prepare and perform the play for their classmates or at a school event.

  • Play: The Boys and the Dango

    This play, based on an old Japanese story, comes from a collection of plays and skits created by the ACT Japanese teachers’ group for use in their primary and junior secondary classrooms. Students work cooperatively in groups or as a class to prepare and perform the play for their classmates or at a school event.This story came from a NSW Dept of Education and Training School Magazine.

  • Quiz: Japanese Food

    Students learn about Japanese language and culture through a quiz-style slideshow, which contains multiple choice questions with visual cues. Question and answer slides are followed by an explanatory slide which gives context and detail.

  • IWB Resources Konbini Sugoroku

    An Interactive Whiteboard resource which contains activities for learning and practicing vocabulary and expressions related to convenience stores in Japan, through the game of Sugoroku.

  • Creating a Restaurant Menu

    Students look at a Japanese menu and discuss Japanese food. They may also proceed to a role play which takes place in a restaurant.

  • Japanese Obentoo Activities

    Students look at photos, video and a song to learn about the components of obentoo.They can also make a virtual obento using the link to the Erin site.

  • Guess the Konbini Item

    Students try to guess the konbini item by listening to the clues read out by the teacher. Students compete in teams to try and win the most items.

  • Boardgame: Konbini

    Students play a boardgame in groups where they have to make their way around a Japanese convenience store. The winner makes it to the EXIT first.