Classroom Resources

49 hits

  • Hiragana Katakana Game

    Students can work with a kana non-reader to learn their kana better. A number coded system allows for the student to work with their helper to work through 70 hiragana and 70 katakana symbols (the basic symbols and the tenten).

  • Kanji:Tasks

    Students work on two tasks relating to kanji. In the first they look at how a stroke can be added to the kanji for “day” to form a new kanji. In the second, they form kanji compounds using cards.

  • Sumo Related Activities

    Students are introduced to and learn about sumo through key words and phrases presented in a number of games and activities.

  • Rooms of a Japanese House: 3 Hint Game

    : Students work in teams to be the first to determine the room of the house described by the teacher. The teacher reads clues from the list provided.

  • Guess the Konbini Item

    Students try to guess the konbini item by listening to the clues read out by the teacher. Students compete in teams to try and win the most items.

  • Grand Prix Quiz: House

    Students form teams to answer questions about a Japanese house. They choose the room they wish to answer a question on and points are awarded if they answer correctly.

  • Boardgame: Konbini

    Students play a boardgame in groups where they have to make their way around a Japanese convenience store. The winner makes it to the EXIT first.

  • Board Game: House

    Students compete in teams to be the first to reach the top of the house. Teams advance by answering questions correctly and also creating sentences about the rooms they pass through.

  • Skit: Hello Mr Lucky! Game Show

    Students prepare a TV show skit where they practise introducing themselves and answering about their favourite fruit (or other category). There are 4 people per group.

  • Sealife Games

    Students learn the words for 12 sea creatures as they play card games and observation games using the IWB.