Classroom Resources

4 hits

  • Choosing a Sports Kurabu

    Students work in pairs to decide which of the four sports clubs (gyms) they will join. Each student and their partner go to two clubs, ask some questions and share the information. They then discuss which club they will choose.

  • Inviting Someone Out Game

    The class divides into 2 and students circulate practising inviting and accepting/declining invitations to places. The winning side is decided by luck, depending on how many acceptances they receive.

  • Survey the Class

    Students survey each other about their likes and dislikes, experience & abilities.

  • Hobbies Bingo Game

    Students try to be the first one to get four names in a row (horizontally, vertically and diagonally) on their sheet.