Classroom Resources

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  • Hands on Activities with Kanji cards

    Students work through several activities for learning and practicing 69 basic primary and junior secondary school level kanji. The kanji can be categorised according to their meaning and number of strokes, combined to make new words, or used to create simple sentences.

  • Survey Quiz Show

    Students participate in a game show (like the old show “Family Feud”) where they guess how people responded to a survey.

  • Description Karuta Game

    Students take turns reading descriptions and grabbing picture cards that match the descriptions.

  • Hiragana Katakana Game

    Students can work with a kana non-reader to learn their kana better. A number coded system allows for the student to work with their helper to work through 70 hiragana and 70 katakana symbols (the basic symbols and the tenten).

  • Kanji:Tasks

    Students work on two tasks relating to kanji. In the first they look at how a stroke can be added to the kanji for “day” to form a new kanji. In the second, they form kanji compounds using cards.

  • Sumo Related Activities

    Students are introduced to and learn about sumo through key words and phrases presented in a number of games and activities.

  • Boardgame: Konbini

    Students play a boardgame in groups where they have to make their way around a Japanese convenience store. The winner makes it to the EXIT first.

  • Board Game: House

    Students compete in teams to be the first to reach the top of the house. Teams advance by answering questions correctly and also creating sentences about the rooms they pass through.

  • Sealife Games

    Students learn the words for 12 sea creatures as they play card games and observation games using the IWB.

  • Quiz on Japan

    Students learn about the geographical position of Japan in relation to Australia, learn the names of Japan’s main islands and complete a true/false quiz with 15 questions about Japan and its culture.